Setup project, only UI and basic code
The project setup contains README, LICENSE, the full UI and materials. The PICO-8 side is wired up, but all the Arduino code is absent as I need to figure out how to carve it out for the students.
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Assets/Scripts/PICO8_Handler.cs
Normal file
90
Assets/Scripts/PICO8_Handler.cs
Normal file
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|||
using System.Diagnostics;
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using System.IO;
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using JetBrains.Annotations;
|
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using UnityEngine;
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using UnityEngine.UIElements;
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using Debug = UnityEngine.Debug;
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// This class starts and monitors the PICO-8 process, updating the UI.
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public class PICO8_Handler : MonoBehaviour
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{
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private enum PicoState
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{
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Inactif,
|
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Actif,
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Inaccessible
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};
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private PicoState _state = PicoState.Inactif;
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[SerializeField] [NotNull] public string pico8ExePath;
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private Process _pico8 = new ();
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[SerializeField] private UIDocument ui;
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private EnumField _picoState;
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private Button _picoControlButton;
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|
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void Start()
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{
|
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// Connect the UI
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var uiRoot = ui.rootVisualElement;
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_picoControlButton = uiRoot.Query<Button>("PICO-Button");
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_picoControlButton.clickable.clicked += OnButtonClick;
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_picoState = uiRoot.Query<EnumField>("PICO-State");
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// Setup the PICO-8 process : run windowed with the cart in the temporary path.
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_pico8.StartInfo.Arguments = "-windowed 1 -run cart.png";
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_pico8.StartInfo.WorkingDirectory = Application.temporaryCachePath;
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_pico8.StartInfo.FileName = pico8ExePath;
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if (!File.Exists(pico8ExePath))
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{
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_state = PicoState.Inaccessible;
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_picoControlButton.SetEnabled(false);
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Debug.LogError("No PICO-8 executable provided !");
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}
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_picoState.value = _state;
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}
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void Update()
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{
|
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if (_state == PicoState.Inaccessible)
|
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return;
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|
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// Check if the user has exited the PICO-8 manually
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if (_state == PicoState.Actif && _pico8.HasExited)
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{
|
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_state = PicoState.Inactif;
|
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_picoControlButton.text = "Lancer";
|
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}
|
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|
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_picoState.value = _state;
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}
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private void OnDestroy()
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{
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if (_state == PicoState.Actif)
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{
|
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_pico8.Kill();
|
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_pico8.WaitForExit();
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}
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_picoControlButton.clickable.clicked -= OnButtonClick;
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}
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private void OnButtonClick()
|
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{
|
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if (_state == PicoState.Inactif)
|
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{
|
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_pico8.Start();
|
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_state = PicoState.Actif;
|
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_picoControlButton.text = "Arrêter";
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}
|
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else if (_state == PicoState.Actif)
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{
|
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_pico8.Kill();
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_pico8.WaitForExit();
|
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_state = PicoState.Inactif;
|
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_picoControlButton.text = "Lancer";
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}
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}
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}
|
11
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28
Assets/UI Toolkit/MainUI.uxml
Normal file
28
Assets/UI Toolkit/MainUI.uxml
Normal file
|
@ -0,0 +1,28 @@
|
|||
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
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<Style src="project://database/Assets/UI%20Toolkit/StyleSheet.uss?fileID=7433441132597879392&guid=92f213dfb09cc00b4a07f0fe1699b1a1&type=3#StyleSheet" />
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<ui:VisualElement name="MainWindow" style="flex-grow: 1;">
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<ui:VisualElement name="Logo" style="flex-grow: 1; background-image: url('project://database/Assets/Textures/TitleLogo.png?fileID=2800000&guid=7e5fb41e9b33b172a8a48901da75ee73&type=3#TitleLogo'); -unity-background-scale-mode: scale-to-fit; height: 28%; width: 100%;" />
|
||||
<ui:VisualElement name="ColumnLayout" style="align-items: stretch; justify-content: flex-start; align-self: auto; flex-direction: row; height: 80%; margin-top: 40px;">
|
||||
<ui:VisualElement name="ArduinoColumn" class="cartcom-status">
|
||||
<ui:Label text="Arduino" name="Title" class="cartcom-title" />
|
||||
<ui:DropdownField label="Port série" index="-1" name="Arduino-Serial" style="padding-right: 20px;" />
|
||||
<ui:EnumField label="État" type="Arduino_Com+ArduinoState, Assembly-CSharp" focusable="false" picking-mode="Ignore" name="Arduino-State" style="padding-right: 20px;" />
|
||||
<ui:Button text="Connecter" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Arduino-Button" style="align-self: center; padding-right: 15%; padding-left: 15%; max-width: 60%;" />
|
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<ui:ProgressBar value="0" title="Transfert..." name="Arduino-Progress" high-value="512" style="display: flex; visibility: hidden;" />
|
||||
</ui:VisualElement>
|
||||
<ui:VisualElement name="CartColumn" style="flex-grow: 1; justify-content: center; align-items: stretch; width: 20%;">
|
||||
<ui:Label text="Cartouche" name="Title" class="cartcom-title" />
|
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<ui:VisualElement name="Cart" style="flex-grow: 1; background-image: url('project://database/Assets/Textures/empty_cart.png?fileID=2800000&guid=d3dd33d1eafc702378bf07141763adea&type=3#empty_cart'); -unity-background-scale-mode: scale-to-fit; padding-top: 0; padding-right: 0; padding-bottom: 0; padding-left: 0; margin-top: 5%; margin-right: 10%; margin-bottom: 5%; margin-left: 10%; height: 60%; border-top-width: 0; width: auto;" />
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<ui:VisualElement name="VisualElement" style="flex-grow: 1; flex-direction: row; align-items: center; justify-content: center; align-self: stretch; margin-bottom: 18px;">
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<ui:Button text="Charger" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Cart-Load" tooltip="Charge une cartouche connectée à l'Arduino vers Unity" style="height: 40px; width: 40%; visibility: visible; display: flex;" />
|
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<ui:Button text="Sauvegarder" parse-escape-sequences="true" display-tooltip-when-elided="true" name="Cart-Write" tooltip="Sauvegarde une cartouche depuis Unity vers l'Arduino" style="height: 40px; width: 40%;" />
|
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</ui:VisualElement>
|
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</ui:VisualElement>
|
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<ui:VisualElement name="PICOColumn" class="cartcom-status">
|
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<ui:Label text="PICO-8" name="Title" class="cartcom-title" />
|
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<ui:EnumField label="État" type="PICO8_Handler+PicoState, Assembly-CSharp" name="PICO-State" focusable="false" picking-mode="Ignore" style="padding-right: 20px;" />
|
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<ui:Button text="Lancer" parse-escape-sequences="true" display-tooltip-when-elided="true" name="PICO-Button" style="align-self: center; padding-right: 15%; padding-left: 15%; max-width: 60%;" />
|
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</ui:VisualElement>
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</ui:VisualElement>
|
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</ui:VisualElement>
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</ui:UXML>
|
10
Assets/UI Toolkit/MainUI.uxml.meta
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10
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38
Assets/UI Toolkit/PanelSettings.asset
Normal file
38
Assets/UI Toolkit/PanelSettings.asset
Normal file
|
@ -0,0 +1,38 @@
|
|||
%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_EditorHideFlags: 0
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m_Script: {fileID: 19101, guid: 0000000000000000e000000000000000, type: 0}
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m_Name: PanelSettings
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m_ReferenceSpritePixelsPerUnit: 100
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m_Scale: 1
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m_ReferenceDpi: 96
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m_FallbackDpi: 96
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m_ReferenceResolution: {x: 1200, y: 800}
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8
Assets/UI Toolkit/PanelSettings.asset.meta
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8
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33
Assets/UI Toolkit/StyleSheet.uss
Normal file
33
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Normal file
|
@ -0,0 +1,33 @@
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.cartcom-title {
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font-size: 48px;
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-unity-font-style: bold;
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-unity-text-align: middle-center;
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}
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.cartcom-status {
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width: 35%;
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-unity-text-align: middle-center;
|
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}
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|
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.unity-base-field__label {
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font-size: 20px;
|
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-unity-text-align: upper-right;
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padding-right: 10px;
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-unity-font-style: bold;
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}
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.unity-enum-field__arrow {
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display: none;
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visibility: hidden;
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}
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.unity-enum-field__text {
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margin-top: 0;
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margin-right: 0;
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margin-bottom: 0;
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margin-left: 0;
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}
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.unity-base-popup-field__text {
|
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margin-right: 0;
|
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}
|
11
Assets/UI Toolkit/StyleSheet.uss.meta
Normal file
11
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8
Assets/UI Toolkit/UnityThemes.meta
Normal file
8
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Normal file
|
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Loading…
Add table
Add a link
Reference in a new issue