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Repository for practical exercices where students load PICO-8 cartridges to Unity from an EEPROM.
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Teo-CD 91dae1be7e Unity: Fix hardcoded page size in ReceiveSerialData()
Remove the hardocded '128' that checked for a full page being received
and replace it with the appropriate constant.
2023-12-16 14:10:28 +00:00
Arduino Arduino: Use 400kHz clock for I²C 2023-12-16 14:10:25 +00:00
Assets Unity: Fix hardcoded page size in ReceiveSerialData() 2023-12-16 14:10:28 +00:00
Packages Setup project, only UI and basic code 2023-11-12 20:59:38 +00:00
ProjectSettings Setup project, only UI and basic code 2023-11-12 20:59:38 +00:00
UIElementsSchema Setup project, only UI and basic code 2023-11-12 20:59:38 +00:00
.gitignore Setup project, only UI and basic code 2023-11-12 20:59:38 +00:00
Assembly-CSharp.csproj Setup project, only UI and basic code 2023-11-12 20:59:38 +00:00
CartCom.sln Setup project, only UI and basic code 2023-11-12 20:59:38 +00:00
LICENSE Setup project, only UI and basic code 2023-11-12 20:59:38 +00:00
README.md Setup project, only UI and basic code 2023-11-12 20:59:38 +00:00

CartCom

This is a Unity project that communicates with an Arduino board to transfer PICO-8 cartridges between the computer and an EEPROM.

It allows connecting to a serial port from the interface, load and write to a cartridge and start a PICO-8 console.
Thus, it is necessary to provide the path to a PICO-8 executable in the inspector for the full functionality.

The goal here is for students to fill in the blanks regarding the communication between the Arduino and the EEPROM, and the Arduino and Unity.

The corresponding Arduino code is in :

It has been tested on Unity 2022.3.9f1.