Currently, if all votes are cast and the week is locked the selections are disabled but
the form and button still exist and might cause confusion.
Remove them if all votes are cast and we are not on the last week anymore.
Previously, most redirects targeted the root of the application.
This was okay for the first part of development where only one week would be
active, but would be annoying when using multiple weeks.
Change those redirects to call week::week.
Change the login path to be dependant on the current week as well,
so it can be correctly redirected.
Implement a way for admins to introduce new weeks and set them as the last active one.
The last active week is the last one that is accessible to players, and will also prevent
the graph from being displayed.
Implement arrows for navigating between the weeks in the HTML.
I made a choice to only log confirmed votes : there is no blank vote in the database.
This means that when fetching a user's vote, if they have not voted for everyone
there will be votes missing.
As this is sent to the templating engine via a Vector, the ordering of the votes
will be incorrect : all existing votes will follow each other, and there will be
missing votes at the end.
Update the select logic in the truth template to account for that by checking
the truth_id directly, rather than via the index of the array. (O(N²)...)
Remove 'has_vote' as this is not useful anymore.
- Create a new migration adding a Weeks table, allowing for new weekly introductions
and paving the way for multiple week handling.
- Add route to update the weekly introduction
- Move the week rendering to a specific week file
- Update the templates to use the week number from the week data
- Update templates to render and edit weekly introductions
This first version allows login of pre-existing users, creation and update of truths
by admins, vote on the truths by users, their display as well as a simple graph
for the vote results.
Everything persisting in a SQLite database.