Commit graph

  • c069c4efe3 Raptors now use display lists Updated submodule to get Camera fix master trotFunky 2019-11-04 15:20:20 +01:00
  • d61bd47ca8 Added objective count in maze trotFunky 2019-11-04 14:42:25 +01:00
  • 254e94f912 Display list for the maze structure Objectives are not display-listed as they are removed when walked over. trotFunky 2019-11-04 14:30:28 +01:00
  • 648548693d Cleaned static variables now part of the maze trotFunky 2019-11-04 03:28:35 +01:00
  • 24ff555e88 Added maze class that handles parsing of the map and rendering of the floor, walls and objectives. Detects and counts the number of objectives encountered. The number is printed on exit. trotFunky 2019-11-04 03:04:57 +01:00
  • 888e8bd7f5 Added a function to manage movement inside the maze. Added goal and objective to the test maze. trotFunky 2019-11-04 00:12:43 +01:00
  • 1591f70a8d Cannot go through walls anymore Planar movement inside the maze Fixed orientation Teo-CD 2019-11-03 21:21:39 +01:00
  • bbe9a7394c Base program with textured ground Teo-CD 2019-11-03 18:05:58 +01:00