Commit graph

  • 7a8e2f0f63 Raptors now use display lists Updated submodule to get Camera fix main trotFunky 2019-11-04 15:54:25 +01:00
  • 7a7e9d9d18 Added objective count in maze trotFunky 2019-11-04 14:42:25 +01:00
  • c093cc95c7 Display list for the maze structure Objectives are not display-listed as they are removed when walked over. trotFunky 2019-11-04 14:30:28 +01:00
  • 9bcc3f0e5f Cleaned static variables now part of the maze trotFunky 2019-11-04 04:00:56 +01:00
  • 4cf658123b Added maze class that handles parsing of the map and rendering of the floor, walls and objectives. Detects and counts the number of objectives encountered. The number is printed on exit. trotFunky 2019-11-04 03:05:37 +01:00
  • 55f67099cb Added a function to manage movement inside the maze. Added goal and objective to the test maze. trotFunky 2019-11-04 00:12:43 +01:00
  • dfe279b236 Cannot go through walls anymore Planar movement inside the maze Fixed orientation trotFunky 2019-11-03 21:24:39 +01:00
  • 165524cc11 Base program with textured ground trotFunky 2019-11-03 18:05:58 +01:00