Small labyrinth using my OpenGL engine
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src | ||
.gitignore | ||
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CMakeLists.txt | ||
README.md |
Labyrinth
This very small project is the final part of my OpenGL course. It uses my custom engine.
Code quality is quite poor on this project as it has been rushed.
Building
Dependencies
- OpenGL
- Glut
- My custom engine (Submodule of the project)
Sources
ground.tga
from Sergiu Matei.