Refactored project structure
- Test project is now separated from engine code - Engine code can now initialize OpenGL and GLUT correctly - Moved vectors and quaternions to a Math subdirectory Fixed reorder warning
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14 changed files with 155 additions and 101 deletions
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@ -15,42 +15,5 @@ set(CMAKE_CXX_STANDARD 14)
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find_package(OpenGL REQUIRED)
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find_package(GLUT REQUIRED)
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if(NOT ${OPENGL_GLU_FOUND})
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message(FATAL_ERROR "Glu not installed!")
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endif()
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add_executable(tests_opengl
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src/main.cpp
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src/displayers.h
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src/displayers.cpp
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src/DataHandling/Texture.cpp
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src/DataHandling/Texture.h
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src/DataHandling/Model3D.cpp
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src/DataHandling/Model3D.h
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src/Vectors.h
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src/InputStatus.cpp
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src/InputStatus.h
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src/Camera.cpp
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src/Camera.h
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src/Quaternion.cpp
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src/Quaternion.h)
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target_link_directories(tests_opengl PRIVATE
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src)
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target_include_directories(tests_opengl PRIVATE
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src)
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target_link_libraries(tests_opengl
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${OPENGL_LIBRARIES}
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${GLUT_LIBRARIES})
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target_include_directories(tests_opengl PRIVATE
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${OPENGL_INCLUDE_DIR}
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${GLUT_INCLUDE_DIR})
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if (CMAKE_COMPILER_IS_GNUCXX)
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target_compile_options(tests_opengl PRIVATE -Wall -Wpedantic -Wextra)
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elseif(MSVC)
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target_compile_options(tests_opengl PRIVATE /W4)
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endif()
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add_subdirectory(src)
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add_subdirectory(example)
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