Added README
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README.md
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README.md
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# OpenGL course
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The goal of the course is to introduce us to the OpenGL render pipeline and how to use the library.
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The code here was, in part, inspired by the code which was given as part of the course but could not run on windows.
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It is aimed to replace it and serve as a base for my own project as part of the course.
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## TODOs
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- [ ] Camera movement
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- [ ] Entities
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- [ ] Quaternion computations? Maybe use OpenGLMathematics
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- [ ] Loading other file types
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## Dependencies
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The following libraries must be installed and findable by CMake:
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- OpenGL
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- Freeglut 3
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