Refactored project structure
- Test project is now separated from engine code - Engine code can now initialize OpenGL and GLUT correctly - Moved vectors and quaternions to a Math subdirectory Fixed reorder warning
This commit is contained in:
parent
205ef0e7aa
commit
9a52587149
14 changed files with 155 additions and 101 deletions
|
@ -8,8 +8,8 @@
|
|||
#include <cmath>
|
||||
#include <GL/glut.h>
|
||||
|
||||
#include "Quaternion.h"
|
||||
#include "Vectors.h"
|
||||
#include "Math/Quaternion.h"
|
||||
#include "Math/Vectors.h"
|
||||
|
||||
class Camera {
|
||||
public:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue