Moved display functions to other file
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parent
472f280108
commit
ff59df8e28
4 changed files with 104 additions and 66 deletions
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@ -11,7 +11,7 @@ if(NOT ${OPENGL_GLU_FOUND})
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endif()
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add_executable(tests_opengl
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src/main.cpp)
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src/main.cpp src/displayers.h src/displayers.cpp)
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target_link_libraries(tests_opengl
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${OPENGL_LIBRARIES}
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76
src/displayers.cpp
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76
src/displayers.cpp
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@ -0,0 +1,76 @@
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//
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// Created by trotfunky on 24/09/2019.
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//
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#include "displayers.h"
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void display_pyramid(float x, float y, float z, float c, float h)
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{
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glBegin(GL_TRIANGLES);
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// First side
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glColor3f(1,0,0);
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// Summit
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glVertex3f(x,y+h,z);
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glVertex3f(x+c/2,y,z+c/2);
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glVertex3f(x-c/2,y,z+c/2);
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// Second side
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glColor3f(0,1,0);
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glVertex3f(x,y+h,z);
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glVertex3f(x+c/2,y,z+c/2);
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glVertex3f(x+c/2,y,z-c/2);
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// Third side
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glColor3f(0,0,1);
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glVertex3f(x,y+h,z);
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glVertex3f(x-c/2,y,z+c/2);
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glVertex3f(x-c/2,y,z-c/2);
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// Fourth side
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glColor3f(1,1,0);
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glVertex3f(x,y+h,z);
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glVertex3f(x-c/2,y,z-c/2);
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glVertex3f(x+c/2,y,z-c/2);
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glEnd();
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// Bottom
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glBegin(GL_QUADS);
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glColor3f(0,1,1);
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glVertex3f(x-c/2,y,z-c/2);
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glVertex3f(x-c/2,y,z+c/2);
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glVertex3f(x+c/2,y,z+c/2);
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glVertex3f(x+c/2,y,z-c/2);
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glEnd();
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}
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void display_rotating_pyramid(float x, float y, float z, float c, float h, float alpha)
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{
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glPushMatrix();
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glTranslatef(x,0,z);
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glRotatef(alpha,0,1,0);
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glTranslatef(-x,0,-z);
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display_pyramid(x,y,z,c,h);
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glPopMatrix();
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}
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void display_tree(float x, float y, float z, float h, float w)
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{
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glBegin(GL_QUADS);
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glVertex3f(x+w/2,y,z);
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glVertex3f(x-w/2,y,z);
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glVertex3f(x-w/2,y+h,z);
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glVertex3f(x+w/2,y+h,z);
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glVertex3f(x,y,z+w/2);
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glVertex3f(x,y,z-w/2);
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glVertex3f(x,y+h,z-w/2);
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glVertex3f(x,y+h,z+w/2);
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glEnd();
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}
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24
src/displayers.h
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24
src/displayers.h
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@ -0,0 +1,24 @@
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//
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// Created by trotfunky on 24/09/2019.
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//
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#ifndef TESTS_OPENGL_DISPLAYERS_H
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#define TESTS_OPENGL_DISPLAYERS_H
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#include <GL/glut.h>
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/// Displays a square based pyramid from a base position, height and side length
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/// \param x X coordinate of the center
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/// \param y Y coordinate of the center
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/// \param z Z coordinate of the center
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/// \param c Side length of the square
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/// \param h Height of the pyramid
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void display_pyramid(float x, float y, float z, float c, float h);
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/// Draw a pyramid rotated around its axis
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void display_rotating_pyramid(float x, float y, float z, float c, float h, float alpha);
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/// Draw a tree with two quadrilaterals
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void display_tree(float x, float y, float z, float h, float w);
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#endif //TESTS_OPENGL_DISPLAYERS_H
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68
src/main.cpp
68
src/main.cpp
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@ -1,71 +1,9 @@
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#include "GL/glut.h"
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#include "displayers.h"
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volatile unsigned long long int timer_ticks = 0;
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/// Displays a square based pyramid from a base position, height and side length
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/// \param x X coordinate of the center
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/// \param y Y coordinate of the center
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/// \param z Z coordinate of the center
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/// \param c Side length of the square
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/// \param h Height of the pyramid
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void display_pyramid(float x, float y, float z, float c, float h)
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{
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glBegin(GL_TRIANGLES);
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// First side
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glColor3f(1,0,0);
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// Summit
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glVertex3f(x,y+h,z);
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glVertex3f(x+c/2,y,z+c/2);
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glVertex3f(x-c/2,y,z+c/2);
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// Second side
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glColor3f(0,1,0);
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glVertex3f(x,y+h,z);
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glVertex3f(x+c/2,y,z+c/2);
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glVertex3f(x+c/2,y,z-c/2);
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// Third side
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glColor3f(0,0,1);
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glVertex3f(x,y+h,z);
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glVertex3f(x-c/2,y,z+c/2);
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glVertex3f(x-c/2,y,z-c/2);
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// Fourth side
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glColor3f(1,1,0);
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glVertex3f(x,y+h,z);
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glVertex3f(x-c/2,y,z-c/2);
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glVertex3f(x+c/2,y,z-c/2);
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glEnd();
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// Bottom
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glBegin(GL_QUADS);
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glColor3f(0,1,1);
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glVertex3f(x-c/2,y,z-c/2);
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glVertex3f(x-c/2,y,z+c/2);
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glVertex3f(x+c/2,y,z+c/2);
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glVertex3f(x+c/2,y,z-c/2);
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glEnd();
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}
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/// Draw a pyramid rotated around its axis
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void display_rotating_pyramid(float x, float y, float z, float c, float h, float alpha)
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{
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glPushMatrix();
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glTranslatef(x,0,z);
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glRotatef(alpha,0,1,0);
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glTranslatef(-x,0,-z);
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display_pyramid(x,y,z,c,h);
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glPopMatrix();
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}
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void display()
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{
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float angleY = 1*timer_ticks;
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@ -83,8 +21,8 @@ void display()
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0, 1, 0);
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display_rotating_pyramid(0,-2,0,2,4,angleY);
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display_rotating_pyramid(3,-2,0,1,5,angleY);
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display_rotating_pyramid(-5,-2,-5,2,4,angleY);
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display_rotating_pyramid(5,-2,0,1,5,angleY);
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display_rotating_pyramid(-2,-2,4,3,2,angleY);
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glutSwapBuffers();
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