3434c4c54c
Added dislay list support for 3D models
2019-11-04 15:12:28 +01:00
d77655dfd5
Fixed Camera.SetPos modifying the gaze
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Changed default camera position to a sane default
2019-11-03 18:03:30 +01:00
c1d4a5aa4a
Moved OpenGL texture generation to the Texture class
2019-11-03 15:50:37 +01:00
370ce194fd
Moved resources to the example directory
2019-11-03 15:32:47 +01:00
c44fdfb9f8
Added getters for camera properties
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Added world translation for camera
Renamed previous translation to local_translate
2019-11-03 15:32:14 +01:00
2bff38edcb
Refactored project structure
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- Test project is now separated from engine code
- Engine code can now initialize OpenGL and GLUT correctly
- Moved vectors and quaternions to a Math subdirectory
Fixed reorder warning
2019-11-02 16:25:02 +01:00