OpenGL-JIN/CMakeLists.txt
Teo-CD f8d39c48a0 Project now buildable without Visual Studio on windows
VCPKG_ROOT environment variable needs to be set.
I had an issue with dumpbin not being found. I had to add it to my path as well.
2019-11-01 18:22:43 +01:00

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1.4 KiB
CMake

cmake_minimum_required(VERSION 3.14)
if(DEFINED ENV{VCPKG_ROOT})
set(VCPKG_TARGET_TRIPLET "x64-windows")
if(NOT DEFINED CMAKE_TOOLCHAIN_FILE)
set(CMAKE_TOOLCHAIN_FILE "$ENV{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake"
CACHE STRING "")
endif()
endif()
project(tests_opengl)
set(CMAKE_CXX_STANDARD 14)
find_package(OpenGL REQUIRED)
find_package(GLUT REQUIRED)
if(NOT ${OPENGL_GLU_FOUND})
message(FATAL_ERROR "Glu not installed!")
endif()
add_executable(tests_opengl
src/main.cpp
src/displayers.h
src/displayers.cpp
src/DataHandling/Texture.cpp
src/DataHandling/Texture.h
src/DataHandling/Model3D.cpp
src/DataHandling/Model3D.h
src/Vectors.h
src/InputStatus.cpp
src/InputStatus.h
src/Camera.cpp
src/Camera.h
src/Quaternion.cpp
src/Quaternion.h)
target_link_directories(tests_opengl PRIVATE
src)
target_include_directories(tests_opengl PRIVATE
src)
target_link_libraries(tests_opengl
${OPENGL_LIBRARIES}
${GLUT_LIBRARIES})
target_include_directories(tests_opengl PRIVATE
${OPENGL_INCLUDE_DIR}
${GLUT_INCLUDE_DIR})
if (CMAKE_COMPILER_IS_GNUCXX)
target_compile_options(tests_opengl PRIVATE -Wall -Wpedantic -Wextra)
elseif(MSVC)
target_compile_options(tests_opengl PRIVATE /W4)
endif()