First implementation of rules

TODO :
 - Fix target as getter (currently broken because of inheritance by rules)
 - Smart pointers for entity store ?
This commit is contained in:
Teo-CD 2019-06-09 23:26:46 +02:00
parent febe0827ad
commit 08e922b0d4
12 changed files with 257 additions and 20 deletions

View file

@ -3,5 +3,5 @@
<Entity x="0" y="0" type="Citizen"/>
<Entity x="0" y="1" type="Citizen"/>
<Entity x="10" y="10" type="Significant" textureId="1"/>
<Entity x="1" y="1" w="5" h="5" type="House" textureId="2"/>
<Entity x="1" y="1" w="4" h="4" type="House" textureId="2"/>
</Level>