Moved the clock check outside of the event loop

It caused the game to update only if events were received (Mouse movement, button press, etc)
This commit is contained in:
trotFunky 2019-06-08 01:54:58 +02:00
parent 220a9a6f48
commit 115af7dcc7
3 changed files with 7 additions and 7 deletions

View file

@ -18,7 +18,7 @@ This game is aimed to be a puzzle game in which the player sets different laws f
- [ ] Entities
- [x] Structure
- [x] Parsing from XML
- [ ] Moving
- [x] Moving
- [ ] Decorators (Rules)
- [ ] Rules
- [ ] Creation