Moved the clock check outside of the event loop
It caused the game to update only if events were received (Mouse movement, button press, etc)
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3 changed files with 7 additions and 7 deletions
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@ -18,7 +18,7 @@ This game is aimed to be a puzzle game in which the player sets different laws f
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- [ ] Entities
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- [x] Structure
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- [x] Parsing from XML
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- [ ] Moving
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- [x] Moving
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- [ ] Decorators (Rules)
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- [ ] Rules
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- [ ] Creation
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