Started object construction and parsing

Simplified some structures
Missing : Entity construction
This commit is contained in:
trotFunky 2019-06-07 02:59:27 +02:00
parent 67435debe6
commit 46d26b6e61
10 changed files with 146 additions and 5 deletions

View file

@ -3,3 +3,28 @@
//
#include "Level.h"
Level::Level(const pugi::xml_document& xmlDoc, const TextureStore& textureStore)
: textures(textureStore),
size(xmlDoc.child("Level").attribute("width").as_int(),xmlDoc.child("Level").attribute("width").as_int())
{
pugi::xml_node levelNode = xmlDoc.child("Level");
for(const pugi::xml_node& child : levelNode.children())
{
if(!strncmp(child.name(),"Entity",6))
{
entities.emplace_back(child);
}
}
}
void Level::render(sf::RenderWindow& renderWindow) const
{
}
void Level::runStep() const
{
}