Started object construction and parsing

Simplified some structures
Missing : Entity construction
This commit is contained in:
trotFunky 2019-06-07 02:59:27 +02:00
parent 67435debe6
commit 46d26b6e61
10 changed files with 146 additions and 5 deletions

View file

@ -6,15 +6,18 @@
#define SRC_LEVEL_H
#include <SFML/Graphics.hpp>
#include <pugixml.hpp>
#include <vector>
#include <cstring>
#include "Utils.h"
#include "Entity.h"
#include "Game.h"
using TextureStore = std::vector<std::unique_ptr<sf::Texture>>;
class Level {
public:
Level(const TextureStore& textureStore);
Level(const pugi::xml_document& xmlDoc, const TextureStore& textureStore);
void render(sf::RenderWindow& renderWindow) const;
void runStep() const;