A* implementation
Working except for end of path endless loop (0,0 point appearing in paths for no reason?) Commit mainly because the HDD is on the verge of dying
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9 changed files with 181 additions and 29 deletions
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@ -24,6 +24,7 @@ This game is aimed to be a puzzle game in which the player sets different laws f
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- [ ] Creation
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- [ ] Interaction with entities
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- [ ] Parsing of rules and creation of subsequent decorators
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- [ ] Raytrace in order to find best goal for pathfinding ?
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- [ ] Graphics
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- [x] Scene rendering
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- [ ] UI
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@ -33,4 +34,5 @@ This game is aimed to be a puzzle game in which the player sets different laws f
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- [ ] Entity behaviour evolution
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- [ ] Rule application
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- [ ] Saving state through serialization ?
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- [ ] UML
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- [ ] UML
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- [ ] Unit tests
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