A* implementation

Working except for end of path endless loop (0,0 point appearing in paths for no reason?)

Commit mainly because the HDD is on the verge of dying
This commit is contained in:
trotFunky 2019-06-09 05:18:28 +02:00
parent e0443585d0
commit 4b39ac42fd
9 changed files with 181 additions and 29 deletions

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@ -24,6 +24,7 @@ This game is aimed to be a puzzle game in which the player sets different laws f
- [ ] Creation
- [ ] Interaction with entities
- [ ] Parsing of rules and creation of subsequent decorators
- [ ] Raytrace in order to find best goal for pathfinding ?
- [ ] Graphics
- [x] Scene rendering
- [ ] UI
@ -33,4 +34,5 @@ This game is aimed to be a puzzle game in which the player sets different laws f
- [ ] Entity behaviour evolution
- [ ] Rule application
- [ ] Saving state through serialization ?
- [ ] UML
- [ ] UML
- [ ] Unit tests