Added first UI elements
Rules can be created from the UI Game can be stopped/started from the UI Current level can be reset (Load from file again) Added "Game" target and main file TODO (A lot): - Unit tests - Fully functionnal UI - Win conditions - Level background - Level switching/progression - Interesting and varied rules - Multi-scale pathfinding - etc
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16 changed files with 260 additions and 29 deletions
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@ -6,6 +6,7 @@ set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake_modules" ${CMAKE_MODULE_PATH})
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add_subdirectory(src)
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add_subdirectory(tests)
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add_subdirectory(game)
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# Detect and add SFML
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find_package(SFML COMPONENTS system window graphics network audio REQUIRED)
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@ -13,6 +14,12 @@ if(NOT SFML_FOUND)
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message(FATAL_ERROR "SFML could not be found")
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endif()
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# Detect and add TGUI
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find_package(TGUI REQUIRED)
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if(NOT TGUI_FOUND)
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message(FATAL_ERROR "SFML could not be found")
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endif()
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# Detect and add GTest
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find_package(GTest REQUIRED)
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if(GTest_FOUND)
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