A* implementation

Working except for end of path endless loop (0,0 point appearing in paths for no reason?)

Commit mainly because the HDD is on the verge of dying
This commit is contained in:
Teo-CD 2019-06-09 05:18:28 +02:00
parent 250a680cad
commit d42d176e8d
9 changed files with 181 additions and 29 deletions

View file

@ -19,9 +19,10 @@ Entity::Entity(int x, int y, EntityType type, sf::Texture* texture, int width, i
shape.setPosition((x+0.5*width)*pro_maat::pixelsPerUnit,(y+0.5*width)*pro_maat::pixelsPerUnit);
shape.setTexture(texture);
currentState = State::Idle;
// FIXME : Testing purposes
currentState = State::Moving;
nextState = State::Idle;
target = pro_maat::GridPos(x,y);
target = pro_maat::GridPos(x+10,y);
nextTarget = target;
}
@ -36,7 +37,6 @@ Entity::Entity(const pugi::xml_node& entityNode, sf::Texture* texture)
void Entity::move(Orientation orientation)
{
// TODO : Add speed ?
shape.setRotation(static_cast<float>(orientation));
sf::Vector2f movementVector(0,0);
switch (orientation)
@ -53,8 +53,11 @@ void Entity::move(Orientation orientation)
case Orientation::West:
movementVector.x = -pro_maat::pixelsPerUnit;
break;
case Orientation::None:
return;
}
shape.setRotation(static_cast<float>(orientation));
shape.setPosition(shape.getPosition()+movementVector);
}
@ -74,19 +77,22 @@ const State Entity::getState() const
const pro_maat::GridPos Entity::getPosition() const
{
// Safe : size is a multiple of pro_maat::pixelsPerUnit
uint8_t x = (shape.getPosition().x-0.5*shape.getSize().x)/pro_maat::pixelsPerUnit;
uint8_t y = (shape.getPosition().y-0.5*shape.getSize().y)/pro_maat::pixelsPerUnit;
pro_maat::GridUnit x = shape.getPosition().x/pro_maat::pixelsPerUnit;
pro_maat::GridUnit y = shape.getPosition().y/pro_maat::pixelsPerUnit;
return pro_maat::GridPos(x,y);
}
const std::vector<pro_maat::GridPos> Entity::getOccupiedSquares() const
{
std::vector<pro_maat::GridPos> occupiedSquares;
// Safe : size is a multiple of pro_maat::pixelsPerUnit
uint8_t w = shape.getSize().x/pro_maat::pixelsPerUnit;
uint8_t h = shape.getSize().y/pro_maat::pixelsPerUnit;
uint8_t x = shape.getPosition().x/pro_maat::pixelsPerUnit - 0.5*w;
uint8_t y = shape.getPosition().y/pro_maat::pixelsPerUnit - 0.5*h;
pro_maat::GridUnit w = shape.getSize().x/pro_maat::pixelsPerUnit;
pro_maat::GridUnit h = shape.getSize().y/pro_maat::pixelsPerUnit;
pro_maat::GridUnit x = shape.getPosition().x/pro_maat::pixelsPerUnit - 0.5*w;
pro_maat::GridUnit y = shape.getPosition().y/pro_maat::pixelsPerUnit - 0.5*h;
occupiedSquares.reserve(w*h);
for(int i = 0;i<w;i++)
{