Commit graph

6 commits

Author SHA1 Message Date
5ccd7d0c13 Fixed movement of multiple entities.
Changed std::unique_ptr<Entity> to std::shared_ptr<Entity>.
Fixed pathfinding away from targets

TODO :
 - Fix oscillation around destination
 - Fix fleeing from adjacent target
 - Win conditions
 - GUI
2019-06-10 18:46:37 +02:00
d42d176e8d A* implementation
Working except for end of path endless loop (0,0 point appearing in paths for no reason?)

Commit mainly because the HDD is on the verge of dying
2019-06-09 05:18:28 +02:00
1a79679c21 Added representation of occupied squares and a way to retrieve them for A* implementation
Updated UML
2019-06-08 02:32:06 +02:00
46d26b6e61 Started object construction and parsing
Simplified some structures
Missing : Entity construction
2019-06-07 02:59:27 +02:00
67435debe6 Class structure, updated UML
Missing : actual code, decorators
2019-06-06 21:30:39 +02:00
2b9593bee8 Project structure and UML first draft 2019-06-06 17:07:24 +02:00