Commit graph

6 commits

Author SHA1 Message Date
6b5a28e682 Added first UI elements
Rules can be created from the UI
Game can be stopped/started from the UI
Current level can be reset (Load from file again)
Added "Game" target and main file

TODO (A lot):
 - Unit tests
 - Fully functionnal UI
 - Win conditions
 - Level background
 - Level switching/progression
 - Interesting and varied rules
 - Multi-scale pathfinding
 - etc
2019-06-11 00:33:44 +02:00
115af7dcc7 Moved the clock check outside of the event loop
It caused the game to update only if events were received (Mouse movement, button press, etc)
2019-06-08 01:54:58 +02:00
220a9a6f48 Level updates are now triggered at timed intervals 2019-06-08 01:14:52 +02:00
06841915f0 Entities are now constructable
Added utility function to display error window
Added textures
Added font
Added a way to choose resources location
2019-06-07 22:20:34 +02:00
a775d846d7 Started object construction and parsing
Simplified some structures
Missing : Entity construction
2019-06-07 02:59:27 +02:00
3906ecd27b Class structure, updated UML
Missing : actual code, decorators
2019-06-06 21:30:39 +02:00