diff --git a/CMakeLists.txt b/CMakeLists.txt
deleted file mode 100644
index ad8b0b6..0000000
--- a/CMakeLists.txt
+++ /dev/null
@@ -1,28 +0,0 @@
-cmake_minimum_required(VERSION 3.14)
-project(project_maat)
-
-set(CMAKE_CXX_STANDARD 17)
-set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake_modules" ${CMAKE_MODULE_PATH})
-
-add_subdirectory(src)
-add_subdirectory(tests)
-
-# Detect and add SFML
-find_package(SFML COMPONENTS system window graphics network audio REQUIRED)
-if(NOT SFML_FOUND)
- message(FATAL_ERROR "SFML could not be found")
-endif()
-
-# Detect and add GTest
-find_package(GTest REQUIRED)
-if(GTest_FOUND)
- enable_testing()
-else()
- message(FATAL_ERROR "GTest could not be found")
-endif()
-
-# Find PugiXML
-find_path(PugiXML_INCLUDE_DIR pugixml.hpp)
-if(NOT IS_DIRECTORY ${PugiXML_INCLUDE_DIR})
- message(FATAL_ERROR "PugiXML could not be found")
-endif()
\ No newline at end of file
diff --git a/README.md b/README.md
index 576b9e4..4a5b38f 100644
--- a/README.md
+++ b/README.md
@@ -5,18 +5,14 @@ Project Maat is the codename of my C++ course "mini-project" based on the quote
This game is aimed to be a puzzle game in which the player sets different laws for the world and the people within it as to control what happens after hitting "play" and achieve the level's goal. I was inspired both by [The Incredible Machine](https://en.wikipedia.org/wiki/The_Incredible_Machine_(video_game)) and its successors and by a much more recent game : [Baba is you](https://en.wikipedia.org/wiki/Baba_Is_You).
-## Structure
-
-
-
## TODO
- [ ] Level
- - [x] Structure
+ - [ ] Structure
- [ ] Parsing from XML
- [ ] A*
- [ ] Entities
- - [x] Structure
+ - [ ] Strucutre
- [ ] Parsing from XML
- [ ] Moving
- [ ] Decorators (Rules)
diff --git a/UML_Class_Diagram.png b/UML_Class_Diagram.png
deleted file mode 100644
index 5f40a3d..0000000
Binary files a/UML_Class_Diagram.png and /dev/null differ
diff --git a/resources/test_level.xml b/resources/test_level.xml
deleted file mode 100644
index 7b4af30..0000000
--- a/resources/test_level.xml
+++ /dev/null
@@ -1,6 +0,0 @@
-
-
-
-
-
-
\ No newline at end of file
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
deleted file mode 100644
index df21f86..0000000
--- a/src/CMakeLists.txt
+++ /dev/null
@@ -1,12 +0,0 @@
-cmake_minimum_required(VERSION 3.14)
-project(project_maat)
-
-set(CMAKE_CXX_STANDARD 17)
-set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake_modules" ${CMAKE_MODULE_PATH})
-
-add_library(engine Level.cpp Level.h Entity.cpp Entity.h Game.cpp Game.h Utils.h Utils.h)
-
-target_link_libraries(engine
- sfml-window
- sfml-graphics
- sfml-system)
\ No newline at end of file
diff --git a/src/Entity.cpp b/src/Entity.cpp
deleted file mode 100644
index fd4cfca..0000000
--- a/src/Entity.cpp
+++ /dev/null
@@ -1,41 +0,0 @@
-//
-// Created by trotfunky on 06/06/19.
-//
-
-#include "Entity.h"
-
-const std::map Entity::entityTypeLookup = {
- {"Citizen",EntityType::Citizen},
- {"Player",EntityType::Player},
- {"House",EntityType::House},
- {"Car",EntityType::Car}};
-
-Entity::Entity(int x, int y, EntityType type, int width, int height)
-{
-
-}
-
-Entity::Entity(const pugi::xml_node& entityNode)
-{
-
-}
-
-void Entity::render(sf::RenderWindow& renderWindow) const
-{
-
-}
-
-void Entity::move()
-{
-
-}
-
-void Entity::update()
-{
-
-}
-
-const sf::RectangleShape& Entity::getShape() const
-{
- return(shape);
-}
diff --git a/src/Entity.h b/src/Entity.h
deleted file mode 100644
index be52d46..0000000
--- a/src/Entity.h
+++ /dev/null
@@ -1,69 +0,0 @@
-//
-// Created by trotfunky on 06/06/19.
-//
-
-#ifndef SRC_ENTITY_H
-#define SRC_ENTITY_H
-
-#include
-#include
-
-#include "Utils.h"
-
-
-enum class EntityType
-{
- Citizen,
- Player,
- House,
- Car,
-};
-
-enum class State
-{
- Moving,
- Fleeing,
- Waiting,
- Idle,
-};
-
-enum class Orientation
-{
- Nort,
- East,
- South,
- West,
-};
-
-
-class Entity
-{
-public:
- /// x,y, width and height are in grid coordinates
- Entity(int x, int y, EntityType type, int width = 1, int height = 1);
- Entity(const pugi::xml_node& entityNode);
-
- void render(sf::RenderWindow& renderWindow) const;
- void move();
- void update();
-
- const sf::RectangleShape& getShape() const;
-
- /// Position of the target of the current action on the map
- sf::Vector2i target;
-private:
- static const std::map entityTypeLookup;
-
- // As it contains position, size and orientation, we do not need anything more
- sf::RectangleShape shape;
-
- State currentState;
- /// Used with rules : last to update has priority
- State nextState;
-
- /// Used with rules : last to update has priority
- sf::Vector2i nextTarget;
-};
-
-
-#endif //SRC_ENTITY_H
diff --git a/src/Game.cpp b/src/Game.cpp
deleted file mode 100644
index 6983d39..0000000
--- a/src/Game.cpp
+++ /dev/null
@@ -1,44 +0,0 @@
-#include
-
-//
-// Created by trotfunky on 06/06/19.
-//
-
-#include "Game.h"
-
-
-Game::Game(const std::vector& levels, const std::vector& textures)
-{
-
-
- loadTextures();
-}
-
-void Game::loadLevel(int levelId)
-{
- pugi::xml_document document;
- pugi::xml_parse_result result = document.load_file(levelFiles.at(levelId).c_str());
-
- if(!result)
- {
- std::cerr << "Error while loading level :\n" << "\t" << result.description() << std::endl;
- exit(-1);
- }
-
- currentLevel = std::make_unique(document,textures);
-}
-
-void Game::loadTextures()
-{
- textures.reserve(textureFiles.size());
- for(const std::string& filePath : textureFiles)
- {
- textures.emplace_back(std::make_unique());
- textures.back()->loadFromFile(filePath);
- }
-}
-
-void Game::runGame()
-{
-
-}
diff --git a/src/Game.h b/src/Game.h
deleted file mode 100644
index da9f7b2..0000000
--- a/src/Game.h
+++ /dev/null
@@ -1,44 +0,0 @@
-//
-// Created by trotfunky on 06/06/19.
-//
-
-#ifndef SRC_GAME_H
-#define SRC_GAME_H
-
-#include
-#include
-#include
-
-#include "Level.h"
-#include "Entity.h"
-
-
-// Used for convenience
-using TextureStore = std::vector>;
-
-class Game {
-public:
- Game(const std::vector& levels, const std::vector& textures);
-
- /// Loads the level of corresponding ID from Game::levelFiles
- /// Closes the program if there is a fatal error (Missing file, bad file...)
- void loadLevel(int levelId);
-
- std::unique_ptr currentLevel;
-
- // This should not be called before a level has been loaded
- void runGame();
-
-private:
- /// Store the paths to level files
- const std::vector levelFiles;
- /// Store the paths to texture files
- const std::vector textureFiles;
- /// Stores pointers to textures for future use
- TextureStore textures;
-
- void loadTextures();
-};
-
-
-#endif //SRC_GAME_H
diff --git a/src/Level.cpp b/src/Level.cpp
deleted file mode 100644
index 1c0903b..0000000
--- a/src/Level.cpp
+++ /dev/null
@@ -1,30 +0,0 @@
-//
-// Created by trotfunky on 06/06/19.
-//
-
-#include "Level.h"
-
-
-Level::Level(const pugi::xml_document& xmlDoc, const TextureStore& textureStore)
- : textures(textureStore),
- size(xmlDoc.child("Level").attribute("width").as_int(),xmlDoc.child("Level").attribute("width").as_int())
-{
- pugi::xml_node levelNode = xmlDoc.child("Level");
- for(const pugi::xml_node& child : levelNode.children())
- {
- if(!strncmp(child.name(),"Entity",6))
- {
- entities.emplace_back(child);
- }
- }
-}
-
-void Level::render(sf::RenderWindow& renderWindow) const
-{
-
-}
-
-void Level::runStep() const
-{
-
-}
diff --git a/src/Level.h b/src/Level.h
deleted file mode 100644
index 63379f9..0000000
--- a/src/Level.h
+++ /dev/null
@@ -1,34 +0,0 @@
-//
-// Created by trotfunky on 06/06/19.
-//
-
-#ifndef SRC_LEVEL_H
-#define SRC_LEVEL_H
-
-#include
-#include
-#include
-#include
-
-#include "Utils.h"
-#include "Entity.h"
-
-using TextureStore = std::vector>;
-
-class Level {
-public:
- Level(const pugi::xml_document& xmlDoc, const TextureStore& textureStore);
-
- void render(sf::RenderWindow& renderWindow) const;
- void runStep() const;
-
-private:
- const sf::Vector2i size;
-
- std::vector entities;
-
- const TextureStore& textures;
-};
-
-
-#endif //SRC_LEVEL_H
diff --git a/src/Utils.h b/src/Utils.h
deleted file mode 100644
index 8fa40a5..0000000
--- a/src/Utils.h
+++ /dev/null
@@ -1,18 +0,0 @@
-//
-// Created by trotfunky on 07/06/19.
-//
-
-#ifndef PROJECT_MAAT_UTILS_H
-#define PROJECT_MAAT_UTILS_H
-
-#include
-
-
-namespace pro_maat
-{
-
-static constexpr uint8_t pixelsPerUnit = 20;
-
-}
-
-#endif //PROJECT_MAAT_UTILS_H
diff --git a/tests/CMakeLists.txt b/tests/CMakeLists.txt
deleted file mode 100644
index 0924c9a..0000000
--- a/tests/CMakeLists.txt
+++ /dev/null
@@ -1,12 +0,0 @@
-cmake_minimum_required(VERSION 3.14)
-project(project_maat)
-
-set(CMAKE_CXX_STANDARD 17)
-set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake_modules" ${CMAKE_MODULE_PATH})
-
-add_executable(gTests gTests.cpp gTests.cpp)
-
-target_link_libraries(gTests
- engine
- gtest
- pthread)
\ No newline at end of file
diff --git a/tests/gTests.cpp b/tests/gTests.cpp
deleted file mode 100644
index 0eccc74..0000000
--- a/tests/gTests.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
-//
-// Created by Teo-CD on 06/06/19.
-//
-
-#include
-
-int main(int argc, char** argv)
-{
- ::testing::InitGoogleTest(&argc,argv);
- return RUN_ALL_TESTS();
-}
\ No newline at end of file