trotFunky
60770b5395
Rules can be created from the UI Game can be stopped/started from the UI Current level can be reset (Load from file again) Added "Game" target and main file TODO (A lot): - Unit tests - Fully functionnal UI - Win conditions - Level background - Level switching/progression - Interesting and varied rules - Multi-scale pathfinding - etc
5 lines
No EOL
163 B
XML
5 lines
No EOL
163 B
XML
<?xml version = "1.0"?>
|
|
<Level w="20" h="20" textureId="0">
|
|
<Entity x="5" y="5" type="Citizen"/>
|
|
<Entity x="10" y="5" type="Noble" textureId="1"/>
|
|
</Level> |