Project_Maat/CMakeLists.txt
trotFunky 60770b5395 Added first UI elements
Rules can be created from the UI
Game can be stopped/started from the UI
Current level can be reset (Load from file again)
Added "Game" target and main file

TODO (A lot):
 - Unit tests
 - Fully functionnal UI
 - Win conditions
 - Level background
 - Level switching/progression
 - Interesting and varied rules
 - Multi-scale pathfinding
 - etc
2019-06-11 00:33:44 +02:00

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CMake

cmake_minimum_required(VERSION 3.14)
project(project_maat)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake_modules" ${CMAKE_MODULE_PATH})
add_subdirectory(src)
add_subdirectory(tests)
add_subdirectory(game)
# Detect and add SFML
find_package(SFML COMPONENTS system window graphics network audio REQUIRED)
if(NOT SFML_FOUND)
message(FATAL_ERROR "SFML could not be found")
endif()
# Detect and add TGUI
find_package(TGUI REQUIRED)
if(NOT TGUI_FOUND)
message(FATAL_ERROR "SFML could not be found")
endif()
# Detect and add GTest
find_package(GTest REQUIRED)
if(GTest_FOUND)
enable_testing()
else()
message(FATAL_ERROR "GTest could not be found")
endif()
# Find PugiXML
find_path(PugiXML_INCLUDE_DIR pugixml.hpp)
if(NOT IS_DIRECTORY ${PugiXML_INCLUDE_DIR})
message(FATAL_ERROR "PugiXML could not be found")
endif()