trotFunky
60770b5395
Rules can be created from the UI Game can be stopped/started from the UI Current level can be reset (Load from file again) Added "Game" target and main file TODO (A lot): - Unit tests - Fully functionnal UI - Win conditions - Level background - Level switching/progression - Interesting and varied rules - Multi-scale pathfinding - etc |
||
---|---|---|
.. | ||
CMakeLists.txt | ||
Entity.cpp | ||
Entity.h | ||
Game.cpp | ||
Game.h | ||
Level.cpp | ||
Level.h | ||
Rule.cpp | ||
Rule.h | ||
Utils.cpp | ||
Utils.h |