Project_Maat/src
trotFunky 60770b5395 Added first UI elements
Rules can be created from the UI
Game can be stopped/started from the UI
Current level can be reset (Load from file again)
Added "Game" target and main file

TODO (A lot):
 - Unit tests
 - Fully functionnal UI
 - Win conditions
 - Level background
 - Level switching/progression
 - Interesting and varied rules
 - Multi-scale pathfinding
 - etc
2019-06-11 00:33:44 +02:00
..
CMakeLists.txt Added first UI elements 2019-06-11 00:33:44 +02:00
Entity.cpp Added first UI elements 2019-06-11 00:33:44 +02:00
Entity.h Added first UI elements 2019-06-11 00:33:44 +02:00
Game.cpp Added first UI elements 2019-06-11 00:33:44 +02:00
Game.h Added first UI elements 2019-06-11 00:33:44 +02:00
Level.cpp Added first UI elements 2019-06-11 00:33:44 +02:00
Level.h Added first UI elements 2019-06-11 00:33:44 +02:00
Rule.cpp Fixed finding entities finding themselves when targeting their type 2019-06-10 23:22:43 +02:00
Rule.h Final fix for end of movement 2019-06-10 21:53:39 +02:00
Utils.cpp Fixed Rule::findTarget() not finding good or even valid targets 2019-06-10 16:04:12 +02:00
Utils.h Added first UI elements 2019-06-11 00:33:44 +02:00