From 5e9a466ae3ddbd0f9eac83a467bf1f605d1d181f Mon Sep 17 00:00:00 2001 From: Teo-CD Date: Mon, 18 Mar 2024 22:46:38 +0000 Subject: [PATCH] IDs: Fix swapped IDs MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Both the character figurines and the Randonnée and Resto figurines were swapped compared to the Unity program. Swap them to be in the correct order. --- src/IDs.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/IDs.cpp b/src/IDs.cpp index 42810c1..209d76c 100644 --- a/src/IDs.cpp +++ b/src/IDs.cpp @@ -7,8 +7,8 @@ /* IDs are greater than one, offset the array to make it easier to use. */ constexpr char promoDirs[][dirStrSize] = { "INVALIDE", - "RANDONNEE", "RESTO", + "RANDONNEE", "AUTOBUS", "MAYO", "MADO", @@ -20,8 +20,8 @@ constexpr char promoDirs[][dirStrSize] = { }; constexpr char charDirs[][dirStrSize] = { "INVALIDE", - "GUILLAUME", "MICHEL" + "GUILLAUME", }; bool isIdGone(int8_t ID) {