IDs: Fix swapped IDs
Both the character figurines and the Randonnée and Resto figurines were swapped compared to the Unity program. Swap them to be in the correct order.
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1 changed files with 2 additions and 2 deletions
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@ -7,8 +7,8 @@
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/* IDs are greater than one, offset the array to make it easier to use. */
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/* IDs are greater than one, offset the array to make it easier to use. */
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constexpr char promoDirs[][dirStrSize] = {
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constexpr char promoDirs[][dirStrSize] = {
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"INVALIDE",
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"INVALIDE",
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"RANDONNEE",
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"RESTO",
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"RESTO",
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"RANDONNEE",
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"AUTOBUS",
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"AUTOBUS",
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"MAYO",
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"MAYO",
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"MADO",
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"MADO",
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@ -20,8 +20,8 @@ constexpr char promoDirs[][dirStrSize] = {
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};
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};
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constexpr char charDirs[][dirStrSize] = {
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constexpr char charDirs[][dirStrSize] = {
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"INVALIDE",
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"INVALIDE",
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"GUILLAUME",
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"MICHEL"
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"MICHEL"
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"GUILLAUME",
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};
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};
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bool isIdGone(int8_t ID) {
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bool isIdGone(int8_t ID) {
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