Added independent layers for bullets
This commit is contained in:
parent
42706712aa
commit
2793e1464a
5 changed files with 8 additions and 8 deletions
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@ -13,7 +13,7 @@ GameObject:
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- component: {fileID: 7819471670070814052}
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- component: {fileID: 7819471670070814052}
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- component: {fileID: 7819471670070814051}
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- component: {fileID: 7819471670070814051}
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- component: {fileID: 7819471670070814050}
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- component: {fileID: 7819471670070814050}
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m_Layer: 9
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m_Layer: 10
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m_Name: EnemyBullet
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m_Name: EnemyBullet
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m_TagString: Untagged
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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@ -74,7 +74,7 @@ SpriteRenderer:
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m_SortingLayerID: 0
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: 1fe77f169e8b4289c95cae0cff058bee, type: 3}
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m_Sprite: {fileID: 21300000, guid: 694b327da5c00d01398eb9ea19758eb7, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipX: 0
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m_FlipY: 0
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m_FlipY: 0
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@ -157,4 +157,4 @@ MonoBehaviour:
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_shotsPerSecond: 2
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_shotsPerSecond: 2
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_bullet: {fileID: 4369719273071165554, guid: 5dcbc4e2919ffde8a9d89514fd293e8e, type: 3}
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_bullet: {fileID: 4369719273071165554, guid: 5dcbc4e2919ffde8a9d89514fd293e8e, type: 3}
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_direction: {x: 1, y: 0}
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_direction: {x: 1, y: 0}
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_offset: {x: 1, y: 0}
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_offset: {x: 1, y: 0.125}
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@ -13,7 +13,7 @@ GameObject:
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- component: {fileID: 4369719273071165559}
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- component: {fileID: 4369719273071165559}
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- component: {fileID: 4369719273071165552}
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- component: {fileID: 4369719273071165552}
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- component: {fileID: 4369719273071165553}
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- component: {fileID: 4369719273071165553}
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m_Layer: 8
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m_Layer: 11
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m_Name: PlayerBullet
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m_Name: PlayerBullet
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m_TagString: Untagged
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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@ -124,5 +124,5 @@ MonoBehaviour:
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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_damage: 1
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_damage: 1
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_speed: 5
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_speed: 9
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_direction: {x: 1, y: 0}
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_direction: {x: 1, y: 0}
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@ -53,4 +53,4 @@ Physics2DSettings:
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m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
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m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
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m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
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m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
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m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
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m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
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m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffdffcffffffffffffffffffffdffeffffdffdffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffdff0ffffffffffffffffffffdff6ffffdff9ffffdff1ffffdff2ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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@ -15,8 +15,8 @@ TagManager:
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-
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-
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- Player
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- Player
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- Enemy
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- Enemy
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-
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- Enemy_Bullet
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-
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- Player_Bullet
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-
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-
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-
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-
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-
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-
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