Added components to Player

This commit is contained in:
trotFunky 2019-09-17 20:47:50 +02:00
parent eb31eb4c7c
commit 3f260fc79d

View file

@ -156,7 +156,7 @@ Camera:
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m_BackGroundColor: {r: 0.1745283, g: 0.85500383, b: 1, a: 0}
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m_GateFitMode: 2
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@ -203,100 +203,77 @@ Transform:
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m_GameObject: {fileID: 1386934802}
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m_CastShadows: 0
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m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
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subMeshCount: 0
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m_AutoUVMaxAngle: 89
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m_SortingOrder: 0
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.1, y: 0.1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1386934802}
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m_Density: 1
m_Material: {fileID: 0}
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m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
serializedVersion: 2
m_Radius: 0.25
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objectReference: {fileID: 0}
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