Project from a course from the Videogames and Digital Interactions major at Telecom SudParis.
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trotFunky 37e8c8d689 Implemented Bullet component
Added Death() method to AbstractCharacter
Implemented basic bullet collision detection and effect
2019-09-17 20:45:08 +02:00
Assets Implemented Bullet component 2019-09-17 20:45:08 +02:00
Packages Project init, basic structure 2019-09-17 15:54:01 +02:00
ProjectSettings Project init, basic structure 2019-09-17 15:54:01 +02:00
.gitignore Project init, basic structure 2019-09-17 15:54:01 +02:00
Assembly-CSharp.csproj Project init, basic structure 2019-09-17 15:54:01 +02:00
LICENSE.md Project init, basic structure 2019-09-17 15:54:01 +02:00
README.md Project init, basic structure 2019-09-17 15:54:01 +02:00
Schmup_JIN.sln Project init, basic structure 2019-09-17 15:54:01 +02:00

Shoot them up project

This project is part of a course on Game Programming and Game Engines, by Guillaume Bouyer.

The goal is to make a small "Shoot them up" style game from scratch in Unity and learn best practices and optimizations in the process.

Structure

TODOs

Find the course here