AbstractCharacter.cs
Implemented movement
2019-09-17 18:52:55 +02:00
AbstractCharacter.cs.meta
Implemented movement
2019-09-17 18:52:55 +02:00
AbstractShooter.cs
Implemented movement
2019-09-17 18:52:55 +02:00
AbstractShooter.cs.meta
Project init, basic structure
2019-09-17 15:54:01 +02:00
BasicShooter.cs
Implemented movement
2019-09-17 18:52:55 +02:00
BasicShooter.cs.meta
Project init, basic structure
2019-09-17 15:54:01 +02:00
Bullet.cs
Project init, basic structure
2019-09-17 15:54:01 +02:00
Bullet.cs.meta
Project init, basic structure
2019-09-17 15:54:01 +02:00
EnnemyCharacter.cs
Project init, basic structure
2019-09-17 15:54:01 +02:00
EnnemyCharacter.cs.meta
Implemented movement
2019-09-17 18:52:55 +02:00
InputManager.cs
Implemented movement
2019-09-17 18:52:55 +02:00
InputManager.cs.meta
Implemented movement
2019-09-17 18:52:55 +02:00
Mover.cs
Protect against NPE if no AbstractCharacter
2019-09-17 20:33:17 +02:00
Mover.cs.meta
Project init, basic structure
2019-09-17 15:54:01 +02:00
PlayerCharacter.cs
Implemented movement
2019-09-17 18:52:55 +02:00
PlayerCharacter.cs.meta
Implemented movement
2019-09-17 18:52:55 +02:00