Schmup-JIN/Assets/Scripts
trotFunky 37e8c8d689 Implemented Bullet component
Added Death() method to AbstractCharacter
Implemented basic bullet collision detection and effect
2019-09-17 20:45:08 +02:00
..
AbstractCharacter.cs Implemented Bullet component 2019-09-17 20:45:08 +02:00
AbstractCharacter.cs.meta Implemented movement 2019-09-17 18:52:55 +02:00
AbstractShooter.cs Implemented movement 2019-09-17 18:52:55 +02:00
AbstractShooter.cs.meta Project init, basic structure 2019-09-17 15:54:01 +02:00
BasicShooter.cs Implemented movement 2019-09-17 18:52:55 +02:00
BasicShooter.cs.meta Project init, basic structure 2019-09-17 15:54:01 +02:00
Bullet.cs Implemented Bullet component 2019-09-17 20:45:08 +02:00
Bullet.cs.meta Project init, basic structure 2019-09-17 15:54:01 +02:00
EnnemyCharacter.cs Project init, basic structure 2019-09-17 15:54:01 +02:00
EnnemyCharacter.cs.meta Implemented movement 2019-09-17 18:52:55 +02:00
InputManager.cs Implemented movement 2019-09-17 18:52:55 +02:00
InputManager.cs.meta Implemented movement 2019-09-17 18:52:55 +02:00
Mover.cs Protect against NPE if no AbstractCharacter 2019-09-17 20:33:17 +02:00
Mover.cs.meta Project init, basic structure 2019-09-17 15:54:01 +02:00
PlayerCharacter.cs Implemented Bullet component 2019-09-17 20:45:08 +02:00
PlayerCharacter.cs.meta Implemented movement 2019-09-17 18:52:55 +02:00