Allow pre-filling the message dialog
Given that send_message_dialog() fills the form with previous inputs if there are any, we can also provide data to pre-fill the first form. This can be useful for preset dialogs, like an "all players" dialog with all players already input. Add an initial data parameter to send_message_dialog() and add it to the message list if it is provided.
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@ -71,16 +71,24 @@ async function create_history_journal(user) {
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* This allows us to populate the form with previous inputs and go back and forth
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* This allows us to populate the form with previous inputs and go back and forth
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* within the chain, to be able to fix mistakes or send fewer messages.
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* within the chain, to be able to fix mistakes or send fewer messages.
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*
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*
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* We also use this to pre-fill the first form with data if any is passed.
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*
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* NOTE: The recipients are the same for all the messages of a chain, to simplify
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* NOTE: The recipients are the same for all the messages of a chain, to simplify
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* the processing later as we only have to build one array of messages, shared among
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* the processing later as we only have to build one array of messages, shared among
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* the recipients.
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* the recipients.
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*
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* @param {MessageFormResponse|null} initial_form_data Data to pre-fill the first form with.
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* @returns {Promise<void>} The Promise for the processing of the messages.
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* @returns {Promise<void>} The Promise for the processing of the messages.
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*/
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*/
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async function send_message_dialog() {
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async function send_message_dialog(initial_form_data = null) {
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/** @type{MessageFormResponse[]} */
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/** @type{MessageFormResponse[]} */
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let messages = []
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let messages = []
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let current_message = 0
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let current_message = 0
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if (initial_form_data !== null) {
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messages.push(initial_form_data);
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}
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let chain = false;
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let chain = false;
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do {
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do {
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if (chain) {
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if (chain) {
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