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9 changed files with 5 additions and 59 deletions

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@ -1,4 +1,4 @@
# The Mill's Messages - v0.2.0
# The Mill's Messages - v0.1.0
This little [FoundryVTT](https://foundryvtt.com/) module gives the GMs a way to send messages to PCs with a bit more flair than
the chat, and more spontaneity than journals !

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@ -3,8 +3,6 @@
"UI": {
"ToolbarCategory": "Message controls",
"ToolbarSendMessage": "Send message",
"ToolbarSendMessageToConnected": "Send message to all connected players",
"ToolbarSendMessageToAll": "Send message to all players",
"HistoryJournalTitle": "Messages for {name}"
},
"Dialogs": {

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@ -3,8 +3,6 @@
"UI": {
"ToolbarCategory": "Contrôles messages",
"ToolbarSendMessage": "Envoyer des messages",
"ToolbarSendMessageToConnected": "Envoyer un message à tous les joueurs connectés",
"ToolbarSendMessageToAll": "Envoyer des messages à tous les joueurs",
"HistoryJournalTitle": "Messages pour {name}"
},
"Dialogs": {

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@ -2,7 +2,7 @@
"id": "the-mills-messages",
"title": "The Mill's Messages",
"description": "A little message-sending modules for GMs",
"version": "0.2.0",
"version": "0.1.0",
"compatibility": {
"minimum": "12",
"verified": "12",
@ -49,5 +49,5 @@
"readme": "README.md",
"url": "https://git.tfk-astrodome.net/trotFunky/TheMillsMessages/src/branch/release",
"manifest": "https://git.tfk-astrodome.net/trotFunky/TheMillsMessages/raw/branch/release/module.json",
"download": "https://git.tfk-astrodome.net/trotFunky/TheMillsMessages/archive/v0.2.0.zip"
"download": "https://git.tfk-astrodome.net/trotFunky/TheMillsMessages/archive/v0.1.0.zip"
}

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@ -71,24 +71,16 @@ async function create_history_journal(user) {
* This allows us to populate the form with previous inputs and go back and forth
* within the chain, to be able to fix mistakes or send fewer messages.
*
* We also use this to pre-fill the first form with data if any is passed.
*
* NOTE: The recipients are the same for all the messages of a chain, to simplify
* the processing later as we only have to build one array of messages, shared among
* the recipients.
*
* @param {MessageFormResponse|null} initial_form_data Data to pre-fill the first form with.
* @returns {Promise<void>} The Promise for the processing of the messages.
*/
async function send_message_dialog(initial_form_data = null) {
async function send_message_dialog() {
/** @type{MessageFormResponse[]} */
let messages = []
let current_message = 0
if (initial_form_data !== null) {
messages.push(initial_form_data);
}
let chain = false;
do {
if (chain) {
@ -332,28 +324,6 @@ function main() {
title: "MM.UI.ToolbarCategory",
icon: "mm-chat-bubble",
tools: [{
name: "send-message-to-all",
title: "MM.UI.ToolbarSendMessageToAll",
button: true,
visible: true,
icon: "mm-bubble-above-three-players",
onClick: () => send_message_dialog({
recipients: game.users.players.map((user) => user.id)
})
},
{
name: "send-message-to-connected",
title: "MM.UI.ToolbarSendMessageToConnected",
button: true,
visible: true,
icon: "mm-bubble-above-two-players",
onClick: () => send_message_dialog({
recipients: game.users.players
.filter((user) => user.active)
.map((user) => user.id)
})
},
{
name: "send-message",
title: "MM.UI.ToolbarSendMessage",
button: true,

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@ -43,7 +43,7 @@ export function validate_form(form_response) {
*/
export function prepare_send_message_html(existing_values = null, chain = false) {
let players_options = []
for (let user of game.users.players) {
for (let user of game.users.filter((user) => !user.isGM)) {
players_options.push({
label: user.character ? user.character.name : user.name,
value: user.id,

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@ -9,26 +9,6 @@
background-image: url("/modules/the-mills-messages/assets/chat_bubble.webp");
}
.mm-bubble-above-two-players {
display: inline-block;
width: 32px;
height: 32px;
background-size: cover;
cursor: pointer;
image-rendering: pixelated;
background-image: url("/modules/the-mills-messages/assets/bubble_above_two_players.webp");
}
.mm-bubble-above-three-players {
display: inline-block;
width: 32px;
height: 32px;
background-size: cover;
cursor: pointer;
image-rendering: pixelated;
background-image: url("/modules/the-mills-messages/assets/bubble_above_three_players.webp");
}
/*
* Override Foundry's `.application .scrollable`, whose right margin does not work
* with ProseMirror's editor internal divs which need a 0 right margin.