TheMillsMessages/lang/en.json
trotFunky e30a97d036 Add new tools to pre-select players
Selecting all present players can be tedious,
especially if they are many or when multiple
messagess need to be sent.

Add two new buttons to the toolbar that allow
pre-filling the form with all connected players,
or all players.

Add translations and icons for those new tools.
2025-05-28 19:06:48 +01:00

59 lines
2.4 KiB
JSON

{
"MM": {
"UI": {
"ToolbarCategory": "Message controls",
"ToolbarSendMessage": "Send message",
"ToolbarSendMessageToConnected": "Send message to all connected players",
"ToolbarSendMessageToAll": "Send message to all players",
"HistoryJournalTitle": "Messages for {name}"
},
"Dialogs": {
"SendDialog": {
"Title": "Send a message from an NPC to some PCs",
"TitleChain": "Send a message chain from NPCs to some PCs",
"Send": "Send message",
"SendChain": "Send the message chain",
"Chain": "Chain another message",
"RecipientsLabel": "Recipients",
"RecipientsHint": "Pick one or more recipients",
"RecipientsChainHint": "The recipients of a chain are fixed",
"SenderLabel": "Sender of the message",
"SenderHint": "Used for the history and can be displayed at the top of the message",
"SenderPlaceholder": "Sender name",
"MessageEditorLabel": "Message to send"
},
"MessageDialog": {
"Title": "New message",
"Dismiss": "Close",
"Header": "Message from {sender}"
}
},
"Errors": {
"MessageSendIssue": "Sending message: {reason}",
"MissingFields": "Some fields were missing, cannot send the message",
"MissingHistory": "Did not find the journal entry for {user}'s history. Creating a new one and using it."
},
"Settings": {
"MessageDialogTitle": {
"Title": "Message received window title",
"Hint": "The title of the message windows displayed to the players"
},
"MessageDialogSenderTitle": {
"Title": "Title prepended to messages",
"Hint": "A title prepended to messages when displayed to players, {sender} will be replaced by the sender's name"
},
"HistoryJournalTitle": {
"Title": "History journal title",
"Hint": "The title of the journal created to keep the message's history, {name} will be replaced by the player or their character's name. (Default if blank)"
},
"StoreHistory": {
"Title": "Store message history ?",
"Hint": "Should the messages the players receive be stored in a history journal. History is saved for offline players as well."
},
"NotificationSound": {
"Title": "Message reception sound",
"Hint": "A sound to play when the player receives a message"
}
}
}
}