Selecting all present players can be tedious, especially if they are many or when multiple messagess need to be sent. Add two new buttons to the toolbar that allow pre-filling the form with all connected players, or all players. Add translations and icons for those new tools.
59 lines
2.4 KiB
JSON
59 lines
2.4 KiB
JSON
{
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"MM": {
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"UI": {
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"ToolbarCategory": "Message controls",
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"ToolbarSendMessage": "Send message",
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"ToolbarSendMessageToConnected": "Send message to all connected players",
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"ToolbarSendMessageToAll": "Send message to all players",
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"HistoryJournalTitle": "Messages for {name}"
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},
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"Dialogs": {
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"SendDialog": {
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"Title": "Send a message from an NPC to some PCs",
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"TitleChain": "Send a message chain from NPCs to some PCs",
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"Send": "Send message",
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"SendChain": "Send the message chain",
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"Chain": "Chain another message",
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"RecipientsLabel": "Recipients",
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"RecipientsHint": "Pick one or more recipients",
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"RecipientsChainHint": "The recipients of a chain are fixed",
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"SenderLabel": "Sender of the message",
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"SenderHint": "Used for the history and can be displayed at the top of the message",
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"SenderPlaceholder": "Sender name",
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"MessageEditorLabel": "Message to send"
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},
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"MessageDialog": {
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"Title": "New message",
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"Dismiss": "Close",
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"Header": "Message from {sender}"
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}
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},
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"Errors": {
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"MessageSendIssue": "Sending message: {reason}",
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"MissingFields": "Some fields were missing, cannot send the message",
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"MissingHistory": "Did not find the journal entry for {user}'s history. Creating a new one and using it."
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},
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"Settings": {
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"MessageDialogTitle": {
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"Title": "Message received window title",
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"Hint": "The title of the message windows displayed to the players"
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},
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"MessageDialogSenderTitle": {
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"Title": "Title prepended to messages",
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"Hint": "A title prepended to messages when displayed to players, {sender} will be replaced by the sender's name"
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},
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"HistoryJournalTitle": {
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"Title": "History journal title",
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"Hint": "The title of the journal created to keep the message's history, {name} will be replaced by the player or their character's name. (Default if blank)"
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},
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"StoreHistory": {
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"Title": "Store message history ?",
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"Hint": "Should the messages the players receive be stored in a history journal. History is saved for offline players as well."
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},
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"NotificationSound": {
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"Title": "Message reception sound",
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"Hint": "A sound to play when the player receives a message"
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}
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}
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}
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}
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