// // Created by trotfunky on 26/01/24. // #ifndef RAYCASTING_COLOR_H #define RAYCASTING_COLOR_H #include #ifdef IMGUI #include #endif class Color { public: uint8_t r; uint8_t g; uint8_t b; uint8_t alpha; constexpr Color(uint8_t r, uint8_t g, uint8_t b, uint8_t alpha = 255) : r(r), g(g), b(b), alpha(alpha) {}; operator sf::Color() const { return {r, g, b, alpha}; } #ifdef IMGUI operator ImColor() const { return {r, g, b, alpha}; } #endif }; namespace Colors { static constexpr Color Ground{67, 137, 39}; static constexpr Color Ceiling{39, 69, 137}; static constexpr Color Wall{84, 56, 34}; static constexpr Color Door{186, 152, 107}; static constexpr Color Window{104, 123, 165}; } #endif //RAYCASTING_COLOR_H