cmake_minimum_required(VERSION 3.14) project(raycasting) set(CMAKE_CXX_STANDARD 14) # Detect and add SFML set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake_modules" ${CMAKE_MODULE_PATH}) find_package(SFML COMPONENTS system window graphics network audio REQUIRED) if(NOT SFML_FOUND) message(FATAL_ERROR "SFML could not be found") endif() add_executable(raycasting main.cpp Player.cpp Player.h World.cpp World.h) target_link_libraries(raycasting sfml-window sfml-graphics)