Raptors now use display lists

Updated submodule to get Camera fix
This commit is contained in:
trotFunky 2019-11-04 15:20:20 +01:00
parent d61bd47ca8
commit c069c4efe3
2 changed files with 3 additions and 1 deletions

@ -1 +1 @@
Subproject commit 6209e91c2849dfb3294afa39fcd5a526b045c6ca
Subproject commit 10f7963fae47f4195048dc5519235dafdbe5e498

View file

@ -89,11 +89,13 @@ int main(int argc, char** argv)
ground.load_rgb_tga("resources/ground.tga");
wall.load_rgb_tga("resources/wall.tga");
out.load_rgb_tga("resources/Outside.tga");
raptor.load_rgb_tga("resources/raptor.tga");
raptor_model.load_ascii_off_file("resources/raptor.off");
raptor_model.assign_texture(raptor);
raptor_model.set_scaling(0.0025,0.0025,0.0025);
raptor_model.set_rotation(-90,1,0,0);
raptor_model.prepare_displaylist();
maze = new Maze("resources/Map.tga", 2, ground, wall, out, raptor_model);