Cleaned some includes

Replace glu include by glut in order to compile on Windows
This commit is contained in:
Teo-CD 2019-10-29 18:20:36 +01:00
parent 4a5b0f5829
commit 442020f271
6 changed files with 6 additions and 5 deletions

2
.gitignore vendored
View file

@ -1,2 +1,4 @@
cmake-build-*/ cmake-build-*/
.idea/ .idea/
out/
.vs/

View file

@ -6,7 +6,7 @@
#define TESTS_OPENGL_CAMERA_H #define TESTS_OPENGL_CAMERA_H
#include <cmath> #include <cmath>
#include <GL/glu.h> #include <GL/glut.h>
#include "Quaternion.h" #include "Quaternion.h"
#include "Vectors.h" #include "Vectors.h"

View file

@ -3,7 +3,6 @@
// //
#include "InputStatus.h" #include "InputStatus.h"
#include <iostream>
// Initialize static members // Initialize static members

View file

@ -6,6 +6,7 @@
#define TESTS_OPENGL_INPUTSTATUS_H #define TESTS_OPENGL_INPUTSTATUS_H
#include <map> #include <map>
#include <iostream>
#include <GL/glut.h> #include <GL/glut.h>
#include "Vectors.h" #include "Vectors.h"

View file

@ -6,7 +6,6 @@
#define TESTS_OPENGL_VECTORS_H #define TESTS_OPENGL_VECTORS_H
#include <fstream> #include <fstream>
#include <iostream>
#include <cmath> #include <cmath>
/// Group of coordinates with the input operator overloaded. /// Group of coordinates with the input operator overloaded.

View file

@ -1,5 +1,5 @@
#include "GL/glut.h" #include <GL/glut.h>
#include "GL/gl.h" #include <GL/gl.h>
#include "displayers.h" #include "displayers.h"
#include "DataHandling/Texture.h" #include "DataHandling/Texture.h"