OpenGL-JIN/CMakeLists.txt
Teo-CD 4a5b0f5829 Added camera!
- Can be translated locally or moved to a point in the world
 - Rotates locally around local x- and z-axis and around global y-axis.

Added key checks to test camera movement.

Added Quaternions (Inherits from CoordinatesVector<double,4>) with a view to handling the camera orientation.

Added equality operators for CoordinatesVectors.

Removed slow `glutGet()` calls.
Added custom reshape callback as we now store the window parameters to avoid some `glutGet()` calls.

Renamed `KeyStateManager` to `InputStatus` as it handles more than key states now.

Mouse movement callback now captures the cursor, handles its re-centering and when the cursor enters the window far away from its last position.

TODO : Consider limiting rotations for the camera (Prevents flipping the head around)
2019-10-28 23:45:44 +01:00

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CMake

cmake_minimum_required(VERSION 3.14)
project(tests_opengl)
set(CMAKE_CXX_STANDARD 14)
find_package(OpenGL REQUIRED)
find_package(GLUT REQUIRED)
if(NOT ${OPENGL_GLU_FOUND})
message(FATAL_ERROR "Glu not installed!")
endif()
add_executable(tests_opengl
src/main.cpp
src/displayers.h
src/displayers.cpp
src/DataHandling/Texture.cpp
src/DataHandling/Texture.h
src/DataHandling/Model3D.cpp
src/DataHandling/Model3D.h
src/Vectors.h
src/InputStatus.cpp
src/InputStatus.h
src/Camera.cpp
src/Camera.h
src/Quaternion.cpp
src/Quaternion.h)
target_link_directories(tests_opengl PRIVATE
src)
target_include_directories(tests_opengl PRIVATE
src)
target_link_libraries(tests_opengl
${OPENGL_LIBRARIES}
${GLUT_LIBRARIES})
target_include_directories(tests_opengl PRIVATE
${OPENGL_INCLUDE_DIR}
${GLUT_INCLUDE_DIR})
if (CMAKE_COMPILER_IS_GNUCXX)
target_compile_options(tests_opengl PRIVATE -Wall -Wpedantic -Wextra)
elseif(MSVC)
target_compile_options(tests_opengl PRIVATE /W4)
endif()