Commit graph

8 commits

Author SHA1 Message Date
115af7dcc7 Moved the clock check outside of the event loop
It caused the game to update only if events were received (Mouse movement, button press, etc)
2019-06-08 01:54:58 +02:00
220a9a6f48 Level updates are now triggered at timed intervals 2019-06-08 01:14:52 +02:00
86490f3ff4 Implemented move function for entities
Does not consider speed (TODO ?)
2019-06-07 22:38:55 +02:00
06841915f0 Entities are now constructable
Added utility function to display error window
Added textures
Added font
Added a way to choose resources location
2019-06-07 22:20:34 +02:00
a775d846d7 Started object construction and parsing
Simplified some structures
Missing : Entity construction
2019-06-07 02:59:27 +02:00
3906ecd27b Class structure, updated UML
Missing : actual code, decorators
2019-06-06 21:30:39 +02:00
736eaac94c Project structure and UML first draft 2019-06-06 17:07:24 +02:00
fc26d7ff41 Repository initialization 2019-06-06 13:47:07 +02:00