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d42d176e8d
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A* implementation
Working except for end of path endless loop (0,0 point appearing in paths for no reason?)
Commit mainly because the HDD is on the verge of dying
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2019-06-09 05:18:28 +02:00 |
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d53f8b32e9
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Moved the clock check outside of the event loop
It caused the game to update only if events were received (Mouse movement, button press, etc)
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2019-06-08 01:54:58 +02:00 |
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3666b9e7e9
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Entities are now constructable
Added utility function to display error window
Added textures
Added font
Added a way to choose resources location
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2019-06-07 22:20:34 +02:00 |
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67435debe6
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Class structure, updated UML
Missing : actual code, decorators
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2019-06-06 21:30:39 +02:00 |
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2b9593bee8
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Project structure and UML first draft
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2019-06-06 17:07:24 +02:00 |
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b0aeb31492
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Repository initialization
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2019-06-06 13:47:07 +02:00 |
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