Commit graph

8 commits

Author SHA1 Message Date
d53f8b32e9 Moved the clock check outside of the event loop
It caused the game to update only if events were received (Mouse movement, button press, etc)
2019-06-08 01:54:58 +02:00
81364c7b4c Level updates are now triggered at timed intervals 2019-06-08 01:14:52 +02:00
dafc442512 Implemented move function for entities
Does not consider speed (TODO ?)
2019-06-07 22:38:55 +02:00
3666b9e7e9 Entities are now constructable
Added utility function to display error window
Added textures
Added font
Added a way to choose resources location
2019-06-07 22:20:34 +02:00
46d26b6e61 Started object construction and parsing
Simplified some structures
Missing : Entity construction
2019-06-07 02:59:27 +02:00
67435debe6 Class structure, updated UML
Missing : actual code, decorators
2019-06-06 21:30:39 +02:00
2b9593bee8 Project structure and UML first draft 2019-06-06 17:07:24 +02:00
b0aeb31492 Repository initialization 2019-06-06 13:47:07 +02:00