Changed RigidBodies to Kinematic to prevent physics from applying on entities
Changed scale of sprites to be smaller on screen
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a571cf1d4b
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0f65df8060
8 changed files with 21 additions and 21 deletions
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@ -156,7 +156,7 @@ Camera:
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m_Enabled: 1
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serializedVersion: 2
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m_ClearFlags: 2
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m_BackGroundColor: {r: 0.18178178, g: 0.36272162, b: 0.8962264, a: 0}
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m_BackGroundColor: {r: 0.8039216, g: 0, b: 0, a: 0}
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m_projectionMatrixMode: 1
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m_GateFitMode: 2
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m_FOVAxisMode: 0
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@ -218,12 +218,12 @@ PrefabInstance:
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- target: {fileID: 2690590977808455801, guid: 3ae3c84bd570eb26d86ed9ec4e5fcba0,
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type: 3}
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propertyPath: m_LocalPosition.x
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value: 0.051522817
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value: -5.42
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objectReference: {fileID: 0}
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- target: {fileID: 2690590977808455801, guid: 3ae3c84bd570eb26d86ed9ec4e5fcba0,
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type: 3}
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propertyPath: m_LocalPosition.y
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value: -0.05536398
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value: -1.86
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objectReference: {fileID: 0}
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- target: {fileID: 2690590977808455801, guid: 3ae3c84bd570eb26d86ed9ec4e5fcba0,
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type: 3}
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