Added doc for AbstractCharacter

This commit is contained in:
trotFunky 2019-09-19 15:01:42 +02:00
parent 2793e1464a
commit ec696ca819

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@ -3,6 +3,14 @@ using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// Provides an abstract class to manage characters.
/// </summary>
///
/// The abstract class takes care of initialization, base characteristics,
/// managing health, energy and collisions.
/// Child classes should overwrite Shoot(), Move() and Death() to handle
/// those actions.
public abstract class AbstractCharacter : MonoBehaviour
{
//