Project from a course from the Videogames and Digital Interactions major at Telecom SudParis.
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2019-09-19 15:01:42 +02:00
Assets Added doc for AbstractCharacter 2019-09-19 15:01:42 +02:00
Packages Project init, basic structure 2019-09-17 15:54:01 +02:00
ProjectSettings Added independent layers for bullets 2019-09-19 15:01:15 +02:00
.gitignore Project init, basic structure 2019-09-17 15:54:01 +02:00
Assembly-CSharp.csproj Fixed typo in Enemy 2019-09-19 10:53:03 +02:00
LICENSE.md Project init, basic structure 2019-09-17 15:54:01 +02:00
README.md Project init, basic structure 2019-09-17 15:54:01 +02:00
Schmup_JIN.sln Project init, basic structure 2019-09-17 15:54:01 +02:00

Shoot them up project

This project is part of a course on Game Programming and Game Engines, by Guillaume Bouyer.

The goal is to make a small "Shoot them up" style game from scratch in Unity and learn best practices and optimizations in the process.

Structure

TODOs

Find the course here