Commit graph

2 commits

Author SHA1 Message Date
0f65df8060 Changed RigidBodies to Kinematic to prevent physics from applying on entities
Changed scale of sprites to be smaller on screen
2019-09-19 17:04:36 +02:00
42706712aa Implemented shooting
Fixed abstract character not depleting energy when reaching zero
Created prefabs for player and enemy bullets
Added physics layers for players and enemies
2019-09-19 12:36:24 +02:00