Commit graph

5 commits

Author SHA1 Message Date
42706712aa Implemented shooting
Fixed abstract character not depleting energy when reaching zero
Created prefabs for player and enemy bullets
Added physics layers for players and enemies
2019-09-19 12:36:24 +02:00
f6529e33da Moved default values away from Start() in AbstractCharacter 2019-09-19 12:06:23 +02:00
37e8c8d689 Implemented Bullet component
Added Death() method to AbstractCharacter
Implemented basic bullet collision detection and effect
2019-09-17 20:45:08 +02:00
ea9203ca8a Implemented movement
AbstractCharacter mainly fleshed out
InputManager is done
Player movement is done, not ennemy
Energy management is done (AbstractCharacter)
2019-09-17 18:52:55 +02:00
99013c5d7a Project init, basic structure 2019-09-17 15:54:01 +02:00