AbstractCharacter.cs
|
Implemented movement
|
2019-09-17 18:52:55 +02:00 |
AbstractCharacter.cs.meta
|
Implemented movement
|
2019-09-17 18:52:55 +02:00 |
AbstractShooter.cs
|
Implemented movement
|
2019-09-17 18:52:55 +02:00 |
AbstractShooter.cs.meta
|
Project init, basic structure
|
2019-09-17 15:54:01 +02:00 |
BasicShooter.cs
|
Implemented movement
|
2019-09-17 18:52:55 +02:00 |
BasicShooter.cs.meta
|
Project init, basic structure
|
2019-09-17 15:54:01 +02:00 |
Bullet.cs
|
Project init, basic structure
|
2019-09-17 15:54:01 +02:00 |
Bullet.cs.meta
|
Project init, basic structure
|
2019-09-17 15:54:01 +02:00 |
EnnemyCharacter.cs
|
Project init, basic structure
|
2019-09-17 15:54:01 +02:00 |
EnnemyCharacter.cs.meta
|
Implemented movement
|
2019-09-17 18:52:55 +02:00 |
InputManager.cs
|
Implemented movement
|
2019-09-17 18:52:55 +02:00 |
InputManager.cs.meta
|
Implemented movement
|
2019-09-17 18:52:55 +02:00 |
Mover.cs
|
Implemented movement
|
2019-09-17 18:52:55 +02:00 |
Mover.cs.meta
|
Project init, basic structure
|
2019-09-17 15:54:01 +02:00 |
PlayerCharacter.cs
|
Implemented movement
|
2019-09-17 18:52:55 +02:00 |
PlayerCharacter.cs.meta
|
Implemented movement
|
2019-09-17 18:52:55 +02:00 |