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Toy-Raytracer/main.cpp

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2019-05-27 13:50:49 +02:00
#include <iostream>
#include "SFML/Graphics.hpp"
#include "World.h"
int main()
{
std::cout << "Hello, World!" << std::endl;
World world(10,10);
world.setBlock(BlockType::AIR,1,1,8,8);
world.setBlock(BlockType::WALL,4,4,2,2);
std::cout << world << std::endl;
return 0;
}