First commit, world map creation
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21
Player.h
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21
Player.h
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//
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// Created by trotfunky on 27/05/19.
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//
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#ifndef RAYCASTING_PLAYER_H
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#define RAYCASTING_PLAYER_H
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class Player {
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public:
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Player(float x, float y, float alpha);
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float x;
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float y;
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float orientation;
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static constexpr float fov = 70;
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};
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#endif //RAYCASTING_PLAYER_H
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